Search found 231 matches

by Tggtt
Sat Jan 16, 2021 1:17 am
Forum: Technical Discussion
Topic: Deadlock 2 Demo Upgrade Patch
Replies: 2
Views: 1002

Re: Deadlock 2 Demo Upgrade Patch

Hello MildewMan1, I am glad you are also interested in improving DL2. To be honest, the DirectDraw issue is not a problem to me because I usually play using a VM (specially because it is limited at 640x480). In any case, we had reports that by using the ddraw.dll file provided by one of these projec...
by Tggtt
Thu Jan 07, 2021 3:57 pm
Forum: General Discussion
Topic: What is the leading cause of Riots?
Replies: 0
Views: 847

What is the leading cause of Riots?

Riots
Riots
0056_00_01_84_c0.gif (2.86 KiB) Viewed 845 times
People are so angry these days.

So, please tell me...
What is the leading cause of Riots in your colonies?
by Tggtt
Fri Jan 01, 2021 8:21 pm
Forum: Creativity Corner
Topic: OpenDeadlock Lobby Subproject Announcement
Replies: 0
Views: 862

OpenDeadlock Lobby Subproject Announcement

Today marks the anniversary of our Alpha Test announcement. I would like to announce that we are also working on a subproject to create a matchmaking system for Deadlocks . I have a dream to allow any player to choose their version freely and find other players online. In this sense, the goal of [Op...
by Tggtt
Thu Dec 31, 2020 7:54 pm
Forum: Technical Discussion
Topic: Deadlock 2 Demo Upgrade Patch
Replies: 2
Views: 1002

Deadlock 2 Demo Upgrade Patch

Hello GalliusIV members. I am aware that while some prefer Deadlock 1, I am pretty sure that almost everyone here likes Deadlock 2. The Deadlock 2 Demo is commonly used by me to decode the structures of Deadlock 2 because it features debugging symbols. However, this debug feature is not important to...
by Tggtt
Sat Oct 24, 2020 10:33 am
Forum: Technical Discussion
Topic: Does anyone know about networking?
Replies: 30
Views: 7596

Re: Does anyone know about networking?

That's great news MildewMan1,

I am sorry I am too busy to test it correctly right now.

I just want to ask if there is any way to save the game as soon as the host disconnects.
by Tggtt
Mon Oct 05, 2020 8:08 pm
Forum: Creativity Corner
Topic: OpenDeadlock is now Five Years Old
Replies: 5
Views: 9687

Re: OpenDeadlock is now Five Years Old

Happy seventh anniversary.

I am positive that we will be having a nice party next year!
by Tggtt
Sat Sep 19, 2020 8:25 pm
Forum: Technical Discussion
Topic: Does anyone know about networking?
Replies: 30
Views: 7596

Re: Does anyone know about networking?

Hello MildewMan1, at first, many congrats on your partial successes! I'm not sure if this is because of a deadlock in my network code Pun intended? :lol: About the issues you are encountering, you need to remember that TCP uses blocking calls. Yet, I admit I have never played a 7 player game ever. I...
by Tggtt
Mon Sep 07, 2020 10:07 pm
Forum: Technical Discussion
Topic: Does anyone know about networking?
Replies: 30
Views: 7596

Re: Does anyone know about networking?

Congratulations on the progresses.
Thanks for sharing that, MildewMan1.
by Tggtt
Wed Sep 02, 2020 3:31 am
Forum: Technical Discussion
Topic: Does anyone know about networking?
Replies: 30
Views: 7596

Re: Does anyone know about networking?

Tggtt's patched GOG.com version with restored multiplayer support Thanks for reminding us about that, however, I don't see any trouble there, since the patch only changes DEADLOCK.EXE to make it work just like the updated 1.31 with CD but using the files provided by GOG's installer instead of looki...