Search found 224 matches

by Tggtt
Sat Sep 19, 2020 8:25 pm
Forum: Technical Discussion
Topic: Does anyone know about networking?
Replies: 24
Views: 1099

Re: Does anyone know about networking?

Hello MildewMan1, at first, many congrats on your partial successes! I'm not sure if this is because of a deadlock in my network code Pun intended? :lol: About the issues you are encountering, you need to remember that TCP uses blocking calls. Yet, I admit I have never played a 7 player game ever. I...
by Tggtt
Mon Sep 07, 2020 10:07 pm
Forum: Technical Discussion
Topic: Does anyone know about networking?
Replies: 24
Views: 1099

Re: Does anyone know about networking?

Congratulations on the progresses.
Thanks for sharing that, MildewMan1.
by Tggtt
Wed Sep 02, 2020 3:31 am
Forum: Technical Discussion
Topic: Does anyone know about networking?
Replies: 24
Views: 1099

Re: Does anyone know about networking?

Tggtt's patched GOG.com version with restored multiplayer support Thanks for reminding us about that, however, I don't see any trouble there, since the patch only changes DEADLOCK.EXE to make it work just like the updated 1.31 with CD but using the files provided by GOG's installer instead of looki...
by Tggtt
Tue Sep 01, 2020 3:55 am
Forum: Technical Discussion
Topic: Does anyone know about networking?
Replies: 24
Views: 1099

Re: Does anyone know about networking?

I believe that UDP packets are called datagrams, while TCP packets are called segments, but that is mostly derived from OSI layers. UDP does not need sockets to transfer data, they only need to send the datagram without connection setup. And yes, I also agree that TCP should be better in this case b...
by Tggtt
Mon Aug 31, 2020 2:12 am
Forum: Technical Discussion
Topic: Does anyone know about networking?
Replies: 24
Views: 1099

Re: Does anyone know about networking?

Best of luck! I am sure that your success would be well accepted by everyone!
by Tggtt
Fri Aug 28, 2020 2:40 am
Forum: Technical Discussion
Topic: Does anyone know about networking?
Replies: 24
Views: 1099

Re: Does anyone know about networking?

Hello MildewMan1 , Sorry, I have been busy, but here are my suggestions for you. First of all, great idea, I really hope you succeed in your plans. It is very interesting that I have been trying to "decode" the rest of Deadlock, not the networking. Each DLNET is loaded according to the OS, and it's ...
by Tggtt
Thu Aug 13, 2020 7:59 pm
Forum: General Discussion
Topic: Deadlock - Official 20th Anniversary Topic
Replies: 18
Views: 20519

Re: Deadlock - Official 20th Anniversary Topic

Sorry for bumping.

Happy 24th Anniversary to Deadlock: Planetary Conquest.
by Tggtt
Mon Jul 06, 2020 2:47 am
Forum: Technical Discussion
Topic: HOW TO: Fix issues with crashing and freezing
Replies: 11
Views: 1328

Re: HOW TO: Fix issues with crashing and freezing

That's really great, many thanks MildewMan1!

I have already updated the MP patch thread with your news. I hope that's also good news for you.
by Tggtt
Sat Jul 04, 2020 2:14 pm
Forum: Technical Discussion
Topic: HOW TO: Fix issues with crashing and freezing
Replies: 11
Views: 1328

Re: HOW TO: Fix issues with crashing and freezing

Thanks for your testing, it seems good enough already! I figured out that the patched version didn't retain the compatibility settings. Please forgive me! it has been discovered before, I guess I should have told you about compatibility settings. I tried to make a multiplayer game with myself using ...
by Tggtt
Sat Jul 04, 2020 12:18 am
Forum: Technical Discussion
Topic: HOW TO: Fix issues with crashing and freezing
Replies: 11
Views: 1328

Re: HOW TO: Fix issues with crashing and freezing

Best of Luck! Right now I'm working on deciphering how the racial traits work. if you wish some help about that, check this thread . Once the game is created, a column from that bidimensional array is copied to the abilities array of the player. You could edit any of them if you wish. I also am plan...