Search found 10 matches
- Fri May 26, 2017 11:15 pm
- Forum: Strategies, Hints and Tips
- Topic: Your Deadlock Strategy?
- Replies: 4
- Views: 11343
Re: Your Deadlock Strategy?
Same for me, Research is king. I mostly play on big maps and colonize as much land around my starting tile as possible. But I barely build there, only farms and cheap stuff, while I keep my capital full of all the good buildings. Then I start stationing units at the far edge and build some cheap def...
- Sun Feb 26, 2017 9:01 am
- Forum: Off-Topic Discussion
- Topic: play deadlock2 for the good
- Replies: 5
- Views: 12638
Re: play deadlock2 for the good
Sorry for the late reply, been extremely swamped at work lately and sadly don't have much time to play at the moment
- Sun Jan 29, 2017 3:38 pm
- Forum: Off-Topic Discussion
- Topic: play deadlock2 for the good
- Replies: 5
- Views: 12638
Re: play deadlock2 for the good
Ohh damn! Getting a laptops stolen is definitely a shitty thing...
I mostly play DL1 with v. 1.31. Sometimes DL2, but not sure what version I have there. I've never tried a networked game before though
I mostly play DL1 with v. 1.31. Sometimes DL2, but not sure what version I have there. I've never tried a networked game before though
- Wed Jan 25, 2017 8:57 pm
- Forum: Off-Topic Discussion
- Topic: play deadlock2 for the good
- Replies: 5
- Views: 12638
Re: play deadlock2 for the good
That's a really cool idea! What time do you guys usually play?
- Sat Jan 14, 2017 2:23 pm
- Forum: Creativity Corner
- Topic: Vote for Best Tiny World Map
- Replies: 3
- Views: 10793
Re: Vote for Best Tiny World Map
I like No. 5. Or any map that promotes invading your neighbour for resources
- Mon Jan 09, 2017 9:57 am
- Forum: Off-Topic Discussion
- Topic: 400 Topics
- Replies: 3
- Views: 9638
Re: 400 Topics
I hear that newest member is pretty coolTggtt wrote:It's 2017 and we are beyond 800 (total) posts.
- Sat Dec 24, 2016 11:40 am
- Forum: Off-Topic Discussion
- Topic: 400 Topics
- Replies: 3
- Views: 9638
Re: 400 Topics
And merry christmas!
- Sat Dec 17, 2016 5:21 pm
- Forum: Creativity Corner
- Topic: Spellwrath - Deadlock.. but different
- Replies: 4
- Views: 21009
Re: Spellwrath - Deadlock.. but different
The release won't be including multiplayer, mostly because that would mean a lot of additional work that I have no budget for
But, if the game should be successful, I do hope to add multiplayer later on!
But, if the game should be successful, I do hope to add multiplayer later on!
- Thu Dec 15, 2016 9:49 am
- Forum: Creativity Corner
- Topic: Spellwrath - Deadlock.. but different
- Replies: 4
- Views: 21009
Re: Spellwrath - Deadlock.. but different
I am curious about what exactly was helpful for balancing as you described. Please tell! Actually quite a few of the large gameplay decision I made on my game were directly influenced by reading some of the posts here on the Forum. For example: * By looking at what races you guys like to play, it w...
- Tue Dec 13, 2016 4:13 pm
- Forum: Creativity Corner
- Topic: Spellwrath - Deadlock.. but different
- Replies: 4
- Views: 21009
Spellwrath - Deadlock.. but different
Hey Everyone! Sorry if this is a bit out of the blue. I'm a huge, huge Deadlock fan. Been playing it for ages and still do from time to time. As a matter of fact, I've been working on a Deadlock-like game since 2014 called Spellwrath . I've actually used galliusiv.com as a source for balancing the g...