Search found 13 matches

by MildewMan1
Sat Jul 25, 2020 5:01 pm
Forum: Technical Discussion
Topic: Does anyone know about networking?
Replies: 2
Views: 16

Re: Does anyone know about networking?

Yeah that was my thought. I've already got a DLNET dll setup that Deadlock loads up and then it forwards all of the function calls to the real dll that I renamed something else. I have a rough idea of what data is being passed to it from looking through pseudo code of it, and I am able to look at th...
by MildewMan1
Thu Jul 23, 2020 12:56 pm
Forum: Technical Discussion
Topic: Does anyone know about networking?
Replies: 2
Views: 16

Does anyone know about networking?

As many of you know, Deadlock 1 uses NetBios for its multiplayer stuff, which doesn't work after Windows XP. I have been trying to figure out how the DLNET dlls that contain their networking code work because I'd like to try and make a replacement DLL that would accept the same information from the ...
by MildewMan1
Wed Jul 15, 2020 3:22 am
Forum: General Discussion
Topic: Hidden Easter Eggs in Deadlock 1
Replies: 0
Views: 30

Hidden Easter Eggs in Deadlock 1

As I was working on decompiling the game, I found a couple of hidden easter eggs that can only be obtained by messing with the memory values. 1) If you set a missile's experience to 22222 and launch it at an enemy, it becomes indestructible and wipes out every enemy colonist and defensive fortificat...
by MildewMan1
Sat Jul 11, 2020 12:34 pm
Forum: General Discussion
Topic: DL1: Overpopulation game mechanic
Replies: 3
Views: 67

Re: DL1: Overpopulation game mechanic

Here's a screenshot from v1.20 of how it works. It takes the housing capacity and uses it as a modifier and then multiplies that by the morale effect from terrain type (these values are shown in the photo as well). So for a plains territory, if you had a 400% housing capacity modifer, you would get ...
by MildewMan1
Sat Jul 11, 2020 12:02 pm
Forum: General Discussion
Topic: DL1: Overpopulation game mechanic
Replies: 3
Views: 67

Re: DL1: Overpopulation game mechanic

Yeah I was wrong. It isn't affected by more houses, but morale does seem to be affected by the population limits of each house, so the ChCh't may have a built-in advantage for morale.
by MildewMan1
Wed Jul 08, 2020 2:27 pm
Forum: General Discussion
Topic: DL1: Overpopulation game mechanic
Replies: 3
Views: 67

DL1: Overpopulation game mechanic

I don't know if I'm the only one who didn't know this, but the overpopulation stat that hurts morale is not based on the number of colonists in your territory. It's actually based on the number of houses you have and the amount of colonists the houses can support. If colonists are packed into the ho...
by MildewMan1
Mon Jul 06, 2020 11:42 pm
Forum: Technical Discussion
Topic: HOW TO: Fix issues with crashing and freezing
Replies: 11
Views: 273

Re: HOW TO: Fix issues with crashing and freezing

Cool! I think it might be worth stickying this thread though since it can help people that are trying to get the CD version of the game working. Someone who is looking for a crash fix for that may not know to look in the multiplayer patch thread for the GOG version. Just a thought.
by MildewMan1
Sun Jul 05, 2020 8:39 pm
Forum: Technical Discussion
Topic: HOW TO: Fix issues with crashing and freezing
Replies: 11
Views: 273

Re: HOW TO: Fix issues with crashing and freezing

I was finally able to get around to cloning the XP box and trying out your suggestion, and it worked like a charm. I was able to get both of the boxes connected and start a game. The sound works fine and no crashes when I zoomed into the territories! I did have to download visual studio 2010 on the ...
by MildewMan1
Sat Jul 04, 2020 4:31 am
Forum: Technical Discussion
Topic: HOW TO: Fix issues with crashing and freezing
Replies: 11
Views: 273

Re: HOW TO: Fix issues with crashing and freezing

Ok I tried using the patched version with my DLLs, and I couldn't get the music to work at first (on the main menu or in a single player game). After a lot of banging my head on the wall, I figured out that the patched version didn't retain the compatibility settings. After I changed that back to Wi...
by MildewMan1
Fri Jul 03, 2020 12:42 pm
Forum: Technical Discussion
Topic: HOW TO: Fix issues with crashing and freezing
Replies: 11
Views: 273

Re: HOW TO: Fix issues with crashing and freezing

I'll give it a shot when I have a chance to today. I am working on another WinG dll that implements new cheat codes as well that you would input into the normal Ctrl F1 command box. As of right now, it only works on version 1.20, but it allows you to get 1879048191 credits instantly, research all of...