I'm curious if someone here has considered wearing a costume inspired by deadlock.
I just thought it would be really funny, but I would never do it myself.
I'll stop posting threads since I'm worried about spamming this forum.
Search found 259 matches
- Fri Nov 01, 2013 1:28 am
- Forum: Off-Topic Discussion
- Topic: Halloween'13
- Replies: 1
- Views: 12359
- Thu Oct 31, 2013 12:20 am
- Forum: General Discussion
- Topic: Deadlock Wiki
- Replies: 1
- Views: 8282
Deadlock Wiki
Hello again! The last time I came here a database access error appeared, it seems fixed new, so I believe that whoever fixed it is enjoying warm glasses of oooooomi. I am here today asking if there is a wiki about Deadlock or if someone has a plan for creating a wiki for it. Since it's so hard to ge...
- Tue Oct 08, 2013 3:13 am
- Forum: Creativity Corner
- Topic: Open Deadlock clone
- Replies: 21
- Views: 76149
Re: Open Deadlock clone
I can make the panes (background of the window) use the image, but I'm not sure about the toolbar. It seems that the original Deadlock used a custom line of buttons, they aren't a native toolbar, maybe they weren't around by that time. Personally, I think that a native toolbar is better, since it ca...
- Tue Oct 08, 2013 2:41 am
- Forum: Creativity Corner
- Topic: Open Deadlock clone
- Replies: 21
- Views: 76149
Re: Open Deadlock clone
The name was a joke :lol: I was expecting someone to point it. I'm not sure about the name, since Openlock sounds "cheezy". (I know it is spelled cheesy) And it is using native OS's GUI. I have created that using wxwidgets, the windows are generated using native GUI via a C++ library that ...
- Tue Oct 08, 2013 12:35 am
- Forum: Creativity Corner
- Topic: Open Deadlock clone
- Replies: 21
- Views: 76149
Re: Open Deadlock clone
Here it is!
The long awaited clone... of the GUI.
Just an example to show it's not hard to deal with GUI in C++ if you use the right tools.
I didn't take long to create this using a gui design tool that generates c++ code.
The long awaited clone... of the GUI.
Just an example to show it's not hard to deal with GUI in C++ if you use the right tools.
I didn't take long to create this using a gui design tool that generates c++ code.
- Mon Oct 07, 2013 7:31 pm
- Forum: Creativity Corner
- Topic: Open Deadlock clone
- Replies: 21
- Views: 76149
Re: Open Deadlock clone
Welcome to the forum Tggtt, Thank you, ubergeneral! A few months back I did toy with the idea of creating a very basic Deadlock clone in C++, basic as in: perfectly square territories and no enemies or AI. I didn't really get anywhere because I don't really know how to do a proper interface, apart ...
- Mon Oct 07, 2013 2:18 pm
- Forum: General Discussion
- Topic: Questions about Deadlock
- Replies: 51
- Views: 126899
Re: Questions about Deadlock
At first I acknowledge the replies from the creators, I didn't expect them to be around and the trivia is very very interesting. I hope they are still ok and find more opportunities to create more masterpieces. On the other hand, I have tried decoding the sprite files without success (the DL1 and DL...
- Sun Oct 06, 2013 8:36 pm
- Forum: Creativity Corner
- Topic: Open Deadlock clone
- Replies: 21
- Views: 76149
Open Deadlock clone
Hello. I would like to know if someone is working on a real open source clone of deadlock. I acknowledge the efforts on the mod Sid Meier's Alpha Centauri mod, but I refer to something closer to the original game. I'm talking about something similar to OpenTTD (engine reverse engineering and keep th...
- Sun Oct 06, 2013 8:16 pm
- Forum: General Discussion
- Topic: Why did you start playing DL?
- Replies: 23
- Views: 56602
Re: Why did you start playing DL?
A neighbor of mine traded deadlock: planetary conquest for a soccer game I had, he thought strategy games were too complex to be fun.
I was around 8 years old.
I was around 8 years old.