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 Post subject: Racial Stats
PostPosted: Thu Dec 06, 2018 12:46 am 
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Hatchling
Hatchling

Joined: Thu Dec 06, 2018 12:22 am
Posts: 2
Hi first time poster here

I was wondering what were the specific stat difference between the races? :ugeek:

I know that Tarth is the biggest meanest Juggernauts on the battlefield, but by how much?

How much faster do the Maug research then the others? ( In the deadlock 1 manual it says that they have more technologies available to research) do they have unique technologies?

Cht'Cht have weaker infantry and artillery units, are those weaker then Re'lu or the same strength?

The Cyth Mind blast ability does it have %chance to trigger or is it cooldown based?

Uva Mosk rain dance ability what are the chances that it will trigger? can u reload the save untill it triggers, or is every turn seeded (always the same outcome)

Human Juggernaut ability increases their attack but kills them afterward I think its twice the damage but i'm not sure, They get more from taxes but how much, Is it more then Cyth on oppressive taxes?

Re'Lu Mind control ability, the same question as Cyths mind blast.

Any one who has any information on any of these questions, or a link to a site with the information would be appreciated.

To clarify I would like to know that stats in numbers so I can more accurately plan my conquest of the planets for the glory of the Hive Queen/Veil Lord/Uber General/Grand Hortus.
For Deadlock 1 and 2, as both are great games and I switch between them. :D


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 Post subject: Re: Racial Stats
PostPosted: Thu Dec 06, 2018 12:23 pm 
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Hatchling
Hatchling

Joined: Tue Mar 14, 2017 11:38 am
Posts: 10
Hi, in DL2 there are some numbers on the race screen when starting a game and in help. Maybe you'll find more info here on the forum by OpenDeadlock project which is trying to decode the original files.


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 Post subject: Re: Racial Stats
PostPosted: Thu Dec 06, 2018 11:12 pm 
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Hatchling
Hatchling

Joined: Thu Dec 06, 2018 12:22 am
Posts: 2
Hi, Thanks for the fast reply

I have looked at the in-game information and it sure informs you off certain traits, strength and weaknesses of the races. But I would like the information in numbers. For example how much stronger are Tarth units versus Cyth or Re'Lu units.

I will look up this OpenDeadlock project as it seems like a good project that I would like to get behind.


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 Post subject: Re: Racial Stats
PostPosted: Fri Dec 07, 2018 12:35 pm 
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Mighty Colony Leader
Mighty Colony Leader
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Joined: Sun Oct 06, 2013 8:08 pm
Posts: 197
Hi Siwinger, welcome to GalliusIV.

Based on your question I added a post at decoding news.
Unfortunatelly we don't know everything yet.

Still, you might wish to check the decoding news and the Deadlock Wikia, which is also maintained by this community.

Some questions I can answer:

Siwinger wrote:
How much faster do the Maug research then the others? ( In the deadlock 1 manual it says that they have more technologies available to research) do they have unique technologies?

In Deadlock 1, Maug can skip research by one,
This means they can start researching a technology before it would be available to other races.
So, right on first turn you can start researching technologies that others would not.
For example, you can start Automation before even starting Electronics or Metallurgy.

Maug research modifier is 150%, ChCh't is 75%, all others are 100%. Just divide them to know how faster.

Siwinger wrote:
Cht'Cht have weaker infantry and artillery units, are those weaker then Re'lu or the same strength?
. I cannot confirm, but it seems like ChCh't have the weakest ground units while Re'Lu have the weakest modifier for all units. Maybe someone else can confirm this.

Siwinger wrote:
Uva Mosk rain dance ability what are the chances that it will trigger? can u reload the save untill it triggers, or is every turn seeded (always the same outcome)

I think the end turn random numbers are calculated again most of time. So if you lose a battle, it might work to load the save game right before the battle.
Apparently, only the map generation seeds are saved by Deadlock (both).

Siwinger wrote:
They get more from taxes but how much, Is it more then Cyth on oppressive taxes?

Human tax modifier is 125%. Cyth is 100% like all others. Just multiply them.

I don't know exactly how the levels multiply yet, but I just tested that if you start a game with Human at default level, it yields 72 cr..
(Deadlock 1)
Human Global Light + Standard Territory Tax = 72 cr.
Human Global Oppressive + Increased Territory Tax = 148 cr.

Cyth Global Light + Standard Territory Tax = 44 cr.
Cyth Global Oppressive + Increased Territory Tax = 88 cr.

I hope that helps.
Best regards.

_________________
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