Re: Deadlock II: Orders, Missions and all about Combat
Posted: Sun Jul 24, 2016 9:44 pm
I have thought a lot, wrote a lot, and finally decide just to agree about no player order inside multiplayer.
(It is possible to use very different code for single player and multiplayer game due to practical reasons.)
(It is possible to use very different code for single player and multiplayer game due to practical reasons.)