Tggtt wrote: ↑Sat Oct 24, 2020 10:33 am
That's great news MildewMan1,
I am sorry I am too busy to test it correctly right now.
I just want to ask if there is any way to save the game as soon as the host disconnects.
Ok, I just uploaded a new version to Github, and I listed all of the changes on the Readme.
I added some code where anytime someone disconnects, the game will automatically make a backup save game in the folder that can be reloaded later on. If the host enabled the "Kill AI" command, the game will still save a copy before it destroys the disconnected player's colony.
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