Search found 55 matches
- Mon Mar 01, 2021 12:48 pm
- Forum: General Discussion
- Topic: What is the leading cause of Riots?
- Replies: 1
- Views: 4402
Re: What is the leading cause of Riots?
The only time I ever have riots are Skirineen scandals or Re'Lu subversion. I only play the original deadlock
- Sun Aug 23, 2020 6:01 pm
- Forum: General Discussion
- Topic: DL1: Overpopulation game mechanic
- Replies: 4
- Views: 5695
Re: DL1: Overpopulation game mechanic
The ChCh't do have a built in morale advantage when it comes to overpopulation. They have double the overpopulation limit. They are less affected by it. The only disadvantage that the Maug have is that they recover lost morale slower than other races. Outside of the Cyth you can only recover 10 mora...
- Fri Jul 10, 2020 8:49 pm
- Forum: General Discussion
- Topic: DL1: Overpopulation game mechanic
- Replies: 4
- Views: 5695
Re: DL1: Overpopulation game mechanic
If you modded the game to increase housing capacity you might have inadvertently changed the coding for morale for overcrowding as well. I have never noticed any advantage to having excess housing once you reach the 50 population limit. I will test this out however.
- Sun Jun 14, 2020 3:51 pm
- Forum: General Discussion
- Topic: Deadlock on sale
- Replies: 1
- Views: 3949
Deadlock on sale
right now gog.com has Geadlock planetary conquest and Deadlock Shrine wars both on sale for $1.49 each
- Wed Oct 02, 2019 1:40 pm
- Forum: General Discussion
- Topic: Which race is your favourite?
- Replies: 35
- Views: 74165
Re: Which race is your favourite?
But I enjoy the Maug personality more than the others, the way they complain their way through every activity is amusing! If research could be "carried over" from one project to another, Maug would be more powerful early on. Later, their research bonus becomes powerful against lower tech ...
- Wed Oct 02, 2019 1:36 pm
- Forum: General Discussion
- Topic: Which race is your favourite?
- Replies: 35
- Views: 74165
Re: Which race is your favourite?
General race attributes: Cyth. Really like their gothic nature and interesting character design. Noticeably easier to play in DL2 because museums require a 3-turn upgrade period, one cannot satisfy overpopulation penalties of swamps/mountains, and demand 10 energy. HATE this change from the origina...
- Sun Sep 29, 2019 4:27 pm
- Forum: Strategies, Hints and Tips
- Topic: Deadlock:Planetary Conquest Guide
- Replies: 4
- Views: 24777
Re: Deadlock:Planetary Conquest Guide
AI Personalities The AI has five distinct personalities, which gives the game variety, as well as it can make for a much more difficult game based on "luck of the draw". The five personalities are as follows: attacker, spoiler,balanced,tech leader and builder. The personalities are comple...
- Thu Sep 12, 2019 5:51 pm
- Forum: Creativity Corner
- Topic: [OpenDeadlock Crowdsourcing Request] - Pop. Growth & Tax
- Replies: 3
- Views: 10168
Re: [OpenDeadlock Crowdsourcing Request] - Pop. Growth & Tax
Deadlocks apparently approximate these values so we cannot confirm how accurate they are. Could it be that the game is just dropping the numbers after the decimal point, as is done when converting non-whole numbers to integers? I.e. 27.8 becomes 27, 3.4 becomes 3, etc.? It does this for resource ca...
- Tue Sep 10, 2019 8:11 pm
- Forum: General Discussion
- Topic: Character Animations
- Replies: 5
- Views: 14183
Re: Character Animations
They seem like two completely different games. After playing Deadlock II I assumed that they scrapped the original. They should have made Deadlock II look and play like Deadlock planetary conquest and just added a campaign.
- Thu Sep 05, 2019 8:29 pm
- Forum: General Discussion
- Topic: Character Animations
- Replies: 5
- Views: 14183
Re: Character Animations
They are actually two completely different games as far as I can tell. I don't even think that they are built off of the same engine. They should have just improved on the original and added on a campaign.