And here, in relation with the previous post, an updated list of icons and graphic motives:
direct link to full size img: https://postimg.org/image/wrypa30tl/
Here are some "developments"... The drafts of a mountain terrain specimen. Check out the differences between the pics... It is made in 3D but I think it can even be possible through procedural 2D... https://s20.postimg.org/9qzkkawr1/image.png https://s20.postimg.org/8bxzvkny5/image.png https ...
So, for "pre renders" you mean fixed static images of the terrain types, right?
And tell me more, image size, axonometry angle used, tiles? (woods, water, rocks, cracks...), planet view?
I see, but the real point is that if this is a procedural imaging, meaning that it is generated by an algoritm, it is more a speech of "form and funcion". I explain: first we should have an idea of the final result and then figure out how this is going to take shape technically. This last part I ...
Here I am! So? I need more information. In the end: 1-how will this terrain look? "modern" or more similar to the old one? 2- in the end will it be 2D or 3D? Or a mix of the two? 3- Do we need to reason around the method or around the look and feel??
Hello community, i've been away for the last months, and now that Christmas break is approaching I am back to have a look at the events in the forums, progresses in ODL (do I need to design something?) and last but absolutely not least, I would say first of all then, is there someone interested in ...
Hello I had this before.
It is linked with something happening in the game.
When you reload, try doing something completely different. Perhaps you were attacking some territory? Or moving some troops? Try just to push end turn right away...
-deadlock1 has problems with multiplayer and looks like it doesnt work on the net -playing with deadlock2 is possible, and the ways depend on how you run deadlock2. using a vpn network provider such as Hamachi is easy and free. running ...