Does anyone know about networking?

Ask here for technical assistance with installing, running, etc. Forum related issues should be reported here, too.
Posts: 35
Joined: Sat Jun 27, 2020 3:02 pm
Favourite Race: Tarth
Location: St. Louis, Missouri, USA

Re: Does anyone know about networking?

Post by MildewMan1 »

Tggtt wrote: Sat Oct 24, 2020 10:33 am That's great news MildewMan1,

I am sorry I am too busy to test it correctly right now.

I just want to ask if there is any way to save the game as soon as the host disconnects.
Ok, I just uploaded a new version to Github, and I listed all of the changes on the Readme.

I added some code where anytime someone disconnects, the game will automatically make a backup save game in the folder that can be reloaded later on. If the host enabled the "Kill AI" command, the game will still save a copy before it destroys the disconnected player's colony.

PlayerDisconnected.JPG (25.63 KiB) Viewed 941 times
EnterPlayerName.JPG (18.49 KiB) Viewed 941 times
DLLVersionControl.JPG (28.31 KiB) Viewed 941 times
Post Reply