Happy anniversary!!
We do have several new developments.
Would you like to see them right away?
Then, consider joining us! We are in dire need of testers and translators, plus many other positions you can volunteer.
OpenDeadlock is now Five Years Old
Re: OpenDeadlock is now Five Years Old
The offer stands.
Best 20x20 Map is elected.
Follow @OpenDeadlock.
Please help Deadlock Wikis.
Join #OpenDeadlock at irc.MindForge.org and Libera.Chat
Follow @OpenDeadlock.
Please help Deadlock Wikis.
Join #OpenDeadlock at irc.MindForge.org and Libera.Chat
- StingMaster
- Hatchling

- Posts: 12
- Joined: Sat Oct 11, 2025 6:03 pm
- Favourite Race: Uva Mosk
Re: OpenDeadlock is now Five Years Old
I'm up for testing.
- MaugTheInfirm
- Advisor

- Posts: 96
- Joined: Thu May 01, 2014 5:52 am
- Favourite Race: Maug
Re: OpenDeadlock is now Five Years Old
I'd be willing to test the Open Deadlock single-player game (or campaign).
Re: OpenDeadlock is now Five Years Old
Thank you, for some reason I missed your messages. I have made a lot of internal modifications, I need to gather everything up first.MaugTheInfirm wrote: Sun Oct 19, 2025 7:42 pm I'd be willing to test the Open Deadlock single-player game (or campaign).
Just please be assured that the project is alive and kicking.
Best 20x20 Map is elected.
Follow @OpenDeadlock.
Please help Deadlock Wikis.
Join #OpenDeadlock at irc.MindForge.org and Libera.Chat
Follow @OpenDeadlock.
Please help Deadlock Wikis.
Join #OpenDeadlock at irc.MindForge.org and Libera.Chat
- StingMaster
- Hatchling

- Posts: 12
- Joined: Sat Oct 11, 2025 6:03 pm
- Favourite Race: Uva Mosk
Re: OpenDeadlock is now Five Years Old
No problem. When you're ready I'd love a windows 7 binary since this is what I intend to test on (would make switching between open deadlock and og deadlock a lot easier).
- MaugTheInfirm
- Advisor

- Posts: 96
- Joined: Thu May 01, 2014 5:52 am
- Favourite Race: Maug
Re: OpenDeadlock is now Five Years Old
I would be trying it on a Windows 11 64-bit system.
Re: OpenDeadlock is now Five Years Old
Tggtt, if any actual code or binaries exist, just post them.Tggtt wrote: Sat Nov 08, 2025 12:20 am Thank you, for some reason I missed your messages. I have made a lot of internal modifications, I need to gather everything up first.
Just please be assured that the project is alive and kicking.
There's no reason to continue making vague promises about a project that likely never started. When you solicit help then dodge those who volunteer, you're only preventing real projects from ever getting off the ground.
I called this out four years ago after offering dev help, but finding nothing except a tool to modify sprites. When asked repeatedly to share anything else, you gave me the same weird excuses then that you're giving now (and have been giving for over a decade). Time to drop the charade, no?
