[OpenDeadlock Crowdsourcing Request] - Buildings Upgrades
Posted: Sun Jun 04, 2017 3:28 am
Dear Members,
Let me present you a riddle.
A Housing costs 50 credits and 10 labor.
An Apartment Complex costs 100 credits and 50 labor.
Without fast production, each colonist icon produces 25 labor per turn.
This means a housing can be built in 1 turn with one colonist icon. (1*25 Labor > 10 Labor)
An Apartment Complex can be build in 2 turns with one colonist icon. (2*25 Labor = 50 Labor)
To upgrade a housing to an apartment complex, it takes:
6 turns with 1 colonist icon. (6*1*25 Labor = 150 labor)
3 turns with 2 colonist icons. (3*2*25 Labor = 150 labor)
2 turns with 3 colonist icons. (2*3*25 Labor = 150 labor)
2 turns with 4 colonist icons. (2*4*25 Labor = 200 labor > 150 labor)
2 turns with 5 colonist icons. (2*5*25 Labor = 250 labor > 150 labor)
150 Labor is exactly 3 times as much Labor as required for building an Apartment Complex.
Original Deadlocks do not seem to have this value stored or reported within guides.
OpenDeadlock has its own structure for establishing the upgrade cost, which is completely moddable.
I am assuming it is 3 times as much as the labor for the target building for now.
Please tell me if you have a better idea.
Thanks in advance.
Let me present you a riddle.
A Housing costs 50 credits and 10 labor.
An Apartment Complex costs 100 credits and 50 labor.
Without fast production, each colonist icon produces 25 labor per turn.
This means a housing can be built in 1 turn with one colonist icon. (1*25 Labor > 10 Labor)
An Apartment Complex can be build in 2 turns with one colonist icon. (2*25 Labor = 50 Labor)
To upgrade a housing to an apartment complex, it takes:
6 turns with 1 colonist icon. (6*1*25 Labor = 150 labor)
3 turns with 2 colonist icons. (3*2*25 Labor = 150 labor)
2 turns with 3 colonist icons. (2*3*25 Labor = 150 labor)
2 turns with 4 colonist icons. (2*4*25 Labor = 200 labor > 150 labor)
2 turns with 5 colonist icons. (2*5*25 Labor = 250 labor > 150 labor)
150 Labor is exactly 3 times as much Labor as required for building an Apartment Complex.
Original Deadlocks do not seem to have this value stored or reported within guides.
OpenDeadlock has its own structure for establishing the upgrade cost, which is completely moddable.
I am assuming it is 3 times as much as the labor for the target building for now.
Please tell me if you have a better idea.
Thanks in advance.